We develop XR applications for mobile devices (Android, iOS, Windows), smart glasses and VR glasses.
Below you will find briefly more information about the following wearable smart glasses – Microsoft HoloLens 2, Meta Quest 2, Realwear Navigator 500 – as well as the most advanced XR technologies – Unity, Vuforia, ARCore, ARKit – we use in our work. In addition to these, we are constantly testing new augmented reality technologies, SDK libraries and wearable devices to provide you with the best options. Please contact us and ask for more!
XR Technologies
Marker Recognition
- The device camera detects predefined markers
- The application displays the virtual content of the marker on the screen
- We have used the technology e.g. by bringing augmented reality on top of the marker
Location-based AR
- Location-based augmented reality uses a GPS or movement sensors to provide data on the location
- The virtual content is created based on the location information
- We have used the technology e.g. in navigation instructions
SLAM-technology
- Mobile applications can map an environment and detect where the user and virtual objects are positioned in relation to the surrounding space and each other
- We have used the SLAM-technology e.g. in our customers´ virtual product catalogs
Smart glasses
On smartphones, the majority of augmented reality applications are downloadable AR apps that allow users to view augmented reality objects through the device’s screen and as a frame. With the help of smart glasses, it is possible to place the same objects of augmented reality (such as 3D CAD models) in the world around us in an authentic way.
Unlike smartphones, smart glasses free your hands to work and enable completely new ways to use augmented reality effectively. Suitable fields are e.g. installation and maintenance work, logistics and manufacturing and repair operations. We make AR applications that are compatible with e.g. with the following most common smart glasses:
Microsoft HoloLens 2
Tech details
- Optics: Dual see-through holographic lenses, 2 HD 3:2 light engines
- Design: Full Framed
- Human understanding: Gesture input, gaze tracking, voice support, Spatial sound
- Sensors: 1 IMU, 4 cameras, 1 depth camera
- 1 8MP photo / HD video camera, 5 microphones
- 1 ambient light sensor
- Ruggedness: Indoor; Tested for basic impact protection requirements (Certifications: ANSI Z87.1, CSA Z94.3 and EN 166)
- Memory: 64 GB, 4GB RAM
- Connectivity: Wi-Fi, Bluetooth, Micro USB 2.0
- Battery life: 2-3 hours of active use
- Weight: 566 g
The Meta Quest 3 VR glasses are a completely independent wireless device, so you don’t need a separate PC game console at all. Meta Quest 3 is easy to use and light to hold.
The Meta Quest 3 VR glasses are controlled with controllers that come in both hands.
Tech details
- Optics: Holographic lenses 2064 x 2208 px per eye
- Design: Full framed
- Human understanding: Hand controls
- Memory: 128 GB
The Meta Quest 3 VR glasses are a completely independent wireless device, so you don’t need a separate PC game console at all. Meta Quest 3 is easy to use and light to hold.
The Meta Quest 3 VR glasses are controlled with controllers that come in both hands.
Tech details
- Optics: Holographic lenses 2064 x 2208 px per eye
- Design: Full framed
- Human understanding: Hand controls
- Memory: 128 GB
Realwear Navigator 500
RealWear Navigator 500 is a 100% hands-free, wearable solution for enterprise and industry. The RealWear Navigator 500 is designed for skilled technicians and engineers in field service, equipment inspection, maintenance and complex manufacturing assembly.
Tech details
- Design: Head-mounted
- Optics: 854×480 px
- Human understanding: Voice Recogition & Activation
- Ruggedness: Indoor/Outdoor, IP66 dust&waterproof, 2m drop proof MIL-STD 810H
- Memory: 4 Gt
- Accessories: USB-C cable, Workband2
Platforms
Unity
Unity is the world’s most used game engine with cross-platform support. With Unity, it is easy and fast to develop augmented reality applications, but also applications that run, for example, in a standard web browser.
Unity is a very comprehensive development platform for creating 2D, 3D, VR and AR applications and games. It can be used to develop content for almost any media or device, such as mobile devices, wearable devices (VR and smart glasses), PC, web, embedded systems and so on. Even smartwatches are supported.
Vuforia
Vuforia is one of the best tools when you need to attach objects to a certain place automatically:
- Image recognition. Vuforia supports the recognition of several different objects (e.g. 2D objects, images, signs)
- Text recognition. Vuforia has an English vocabulary with more than 100,000 words.
- Video playback. Vuforia can display videos when a target surface is detected.
- VuMarks are Vuforia’s own barcodes that not only encode data but also act as markers.
- Local device-specific identification (on-device) or utilization of a cloud service for identification.
- Virtual buttons allow multiple surfaces to be used as touch screens.
The platform is available for Android, iOS and Unity.
ARCore
ARCore is a platform developed by Google for developing augmented reality applications for Android devices. ARCore uses three key technologies to integrate virtual content into the real world through a mobile phone camera:
- Motion tracking enables the phone to understand and track its position in relation to the surrounding world.
- By understanding the environment, the phone can detect the size and location of flat surfaces such as the floor or table.
- Estimating the ambient light allows the phone to estimate the current lighting conditions of the environment.
ARCore works on most Android smartphones with operating system 7.0 (Nougat) or later.
You can find the supported devices here: https://developers.google.com/ar/devices
Read more about ARCore and its features: https://developers.google.com/ar
ARKit 6
Apple’s ARKit 6 offers functions similar to ARCore for the iOS operating system, iPhones and iPads. ARKit enables e.g. the following functions:
- Device movement tracking
- Positioning and spatial understanding. Monitoring of the environment, which combines the visual information obtained through the camera with the advanced vision analysis made by the computer.
- The lighting evaluation automatically analyzes the amount of light in the real world and adjusts the amount of light hitting the virtual object
ARKit 6 augmented reality AR functionality works on virtually all Apple iPhones and iPads running iOS 11 and manufactured after 2015. Certain features of the latest ARKit additionally require an A12 or A12X Bionic chip, the Apple Neural Engine, and a TrueDepth camera.
Read more about ARKit and its features: https://developer.apple.com/augmented-reality/arkit/